Cooking/Packaging with 64-bit

Useful info, thanks.

There are some difference in the game runing at 32 and 64 bits?

I haven’t noticed nothing. But compiling the game is a little faster in 32.

Also with a previous UDK version I had problems loading the landscape, game crash randomly when using 32 bits. Never when using 64. But with the last UDK version the problem seems gone.