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Converting static mesh to skeletal mesh (using built-in plugin) - which bone to specify as "Binding Bone Name"?
Development
Character & Animation
question
,
unreal-engine
Etyuhibosecyu
(Etyuhibosecyu)
August 3, 2025, 7:25am
2
@SupportiveEntity
, your team created this, maybe you will help me?
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