I’d like to know too, I know that similar to how kismet was you can select your nodes and copy them to your clipboard and then paste them into a text editor. Doing that in in Ue3 would give you some unreal script I believe, maybe in UE4 it gives you some c++?
Edit: I just tried it and it looks like it gives you a text version of your blueprint nodes, which can be handy for sharing your network with other people quickly in an email or something, but it doesn’t appear to give you c++ code.