Convert Static to Skeletal Mesh via Python API

Hi,

Via the Python API, how can I do the equivalent to:
static mesh “right click” > “Convert to Skeletal Mesh” > (set options) > Convert
(step 2 in the “Creating a Skeletal mesh” section here)

I came across the InterchangePipelineMeshesUtilitiesContext docs, but I am not sure if I am heading in the right direction. Any guidance/snippets will be really appreciated! :pray:

Thanks beforehand!