You can select the mesh in the Content Browser > Right-Click Menu > Asset Actions > Export…
Now you have the option to save it as a few different formats. Default should be FBX if it’s a static/skeletal mesh.
You can select the mesh in the Content Browser > Right-Click Menu > Asset Actions > Export…
Now you have the option to save it as a few different formats. Default should be FBX if it’s a static/skeletal mesh.