Hello, I am just messing about in the engine and came across a small issue, my convert mouse location to world space is unable to determine a value. Even tough I am clicking on an object with collision(does that actually matter?) it still returns false. Without the branch it just spawns boxes at 0,0,0 instead of the location under my mouse cursor. Am I doing something wrong?
(right click image → Open in new tab for HD version)
PS: I have mouse enabled in runtime it’s just that my printscreen tool doesn’t actually record it.