I’m still pretty new to UE4 myself, but could you use the
Maybe there’s a way to overlay two materials as a UI onto the screen at different ratio’s, then link them to two different camera’s.
Just brainstorming.
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Yes, that would be one way of doing it.
However I don’t thinks its a very elegant way of doing it since this type of control should not be on a “material-level” more on a “game-settings-level” or on a “camera-level”… or maybe even on a “player-class-level”…
but yes, your way would work