Control the visibility of a blueprint actor with a slider

how do you make an array to apply it to a slider?

Put stuff in an array, have the slider fetch it by index:

This is just an idea, you’ll need a bit more script to make it work properly.


Note that if you’re working with layers - here just a scene component with some meshes attached:

image

You can propagate Visibility:

image

This would affect all attached children. Fine for 5 or so layers only, you may not even need an array. If you have 50 layers, you’ll need to structure things better, ofc.