Dude you’re a rockstar, really appreciate you taking the time to work through this. Got a like and subscribe from me.
Unfortunately, I’m working on a multiplayer game so your solution doesn’t quite work, because I can’t access the gamemode from the client.
Turns out the VR Pawn doesn’t really use any pawn functionality, so I ended up adding all the VR Pawn components/meshes to my secondary pawns and all seems to be working well now.
Really appreciate everyone’s help on this. Thanks