Thanks,
Not sure, I thought the post-process is purely applied to the render result in 2d screenspace… and the SceneTexture is 2D too?
Guessing then post-processing objects then because I need temporal consitency so an effect follows the object.
Thanks,
Not sure, I thought the post-process is purely applied to the render result in 2d screenspace… and the SceneTexture is 2D too?
Guessing then post-processing objects then because I need temporal consitency so an effect follows the object.