Continuous Music through Level Change and Restart

You certainly can do this with level streaming, play the music in the persistent.

I thought there was a simpler way, but…

EDIT: Ok, yeah, you have to play it from the game instance. It also has to be assigned to a variable:

In the level BP ( of the first level ):

You also need to specify to use your game instance in the ‘maps and modes’ section of the project settings.

AND, you need ( in the game instance ):

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