Lina, Thanks for the reply. If you could add a way to offset looping animations for blendspaces that would be nice too
The idea would allow us to change the starting location for a loop cycle. It would be nice to quickly change a couple of frames for example tweaking run blendspace transistions.
I know this was completely separate from the original post, but wasn’t for sure where to request something like this… if it doesn’t already exist.