Maybe this solve your problem. It solved mine:
Add these to the end of the merger cpp:
BaseMesh->RebuildSocketMap();
return BaseMesh;
Solution came from “BearInATie”
Maybe this solve your problem. It solved mine:
Add these to the end of the merger cpp:
BaseMesh->RebuildSocketMap();
return BaseMesh;
Solution came from “BearInATie”