Construction Script Question

Should that be not part of the
function?

The widget should call the add / remove functions. If I were to made a procedural ladder, I’d:

  • add a step:

  • remove a step:

  • so the Construction Script can:

Image from Gyazo

  • and then in game the widget could call:

331336-04-addingremove.jpg

Image from Gyazo

Somewhat oversimplified compared to yours, but it’s a legit approach. Add / Remove function can check the length of the array and add a ladder initial / final steps should these have a unique look.