I’ve an issue I’ve spent some time looking into, but not been able to solve (aside from just manual keyframing).
I’m using the ‘Constraints’ feature (in animaiton panel) to constrain a rifle to the right hand of a soldier. This works fine, but it can at times float in the left hand. I know there are ways to fix this using the Animation BP (e.g. shown here: UE4 Tutorial: The Right Way to Do Left-Hand Weapon IK – Zag's Blog)
But I’m not using an AnimBP and just animation seqs in a level sequence to create some cinematics. Any suggestions of how to fix would be great - thanks!