Constant crashing in the packaged build ONLY (standalone works fine).

Been confused for awhile.. I have my full .log file ill send it.
Mischief_Madness.log (78.6 KB)
:smiley: Please help me as i can not figure it out.

Hello there @OfficialPloxed!

Checking through your log, and considering that standalone works fine, the most likely cultrip is a conflict with steam_api64.dll, following the lines below:

[Callstack] 0x00007ff60f59b71b Mischief_Madness.exe!_tailMerge_steam_api64_dll()

[Callstack] 0x00007ff60c6635bc Mischief_Madness.exe!USteamProFriends::USteamProFriends() [F:-=Unreal=-\Mischief_Madness\Mischief_Madness 5.5\Plugins\SteamCor77fed6fa6641V9\Source\SteamCorePro\Private\SteamFriends\SteamFriends.cpp:49]

Standalone does not need steam_api64.dll to start, but the packaged build will check for that .dll, so the first step is to check if the file is present, please check your Binaries folder. If this is the case, then test doing a clean rebuild, via deleting Binadies and Intermediate folder, then re-generating project files, and try to pack again.

Wow! I wasn’t expected a detailed response like that thanks lots. I have deleted the Binaries and Intermediate folder, im not sure how to re-generate as im using BP only (idk if that has anything to do with it) Ill update you after ive checked :slightly_smiling_face:

1 Like

You are an ABSOLUTE LEGEND you were correct by checking the binaries, it wasn’t there however i checked the plugins folder and found the steam_api DLL there. After moving it to the binaries folder it works splendidly! Thanks again.

1 Like