Console Variables Collections - values set on open

Digging into this a bit more, I see that you can uncheck the console commands. So you could save a preset with all of them unchecked and then when you open it to edit it they wouldn’t automatically execute but that’s still not quite the behavior I would want.

The one nice thing is I can buid a widget and/or a blueprint that can take in a collection and then I can script the behavior I want, so that will be ok.

Nevertheless I think it’s really not ideal, especially for something as opaque as console commands to have them be automatically executed. I bet a lot of people using these console variable collections open 4 or 5 of them and without even knowing it have changed 100+ console commands and then move on. Just because I want to view a few different lists that maybe other people have made definitely doesn’t mean I want to execute all of them.