"Connect the dots"-style puzzle game using only UMG?

  • create a widget that represents a field with a dot
  • populate a grid with those widgets
  • mouse goes down, record a starting coordinate of the grid field
  • mouse enters a field or goes down again, add a grid field coordinate to an array
  • lines can be drawn with onPaint using the abovementioned coordinates array
  • intersection will need to be done with math