Yes, the collision sphere is on the object, not the player.
So I should create a new function in the Int_Ball? What type of code would I put in that function that later can yield the location of the player ball?
Thank you for your help
Yes, the collision sphere is on the object, not the player.
So I should create a new function in the Int_Ball? What type of code would I put in that function that later can yield the location of the player ball?
Thank you for your help