Conflicting InputActions

Maybe it’s creating each time, but that’s not what’s creating this issue.
I’m now creating it just once on my character’s BeginPlay, just to test this issue.

Also, I had tried (and tried again just now) to call both RemoveFromParent and CollectGarbage to see if it would work and it doesn’t…


The widget class’ count
WidgetCount

What happens when I remove/GC is that neither the dash nor the print I have setup in my widget are called (somehow).