Ahh, super sorry. I misread, totally my bad.
This should help:
specifically i think you are missing some macros:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=PlayerMusicSkill)
Ahh, super sorry. I misread, totally my bad.
This should help:
specifically i think you are missing some macros:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=PlayerMusicSkill)