Appreciate the replies,
But I feel like they dont answer why UE4 overall seems to work less efficiently than Unity? and has a multitude of bugs that require you to close everything, delete and regenerate files.Its quite confusing as C++ is supposed to be a superior language. I dont quite follow what youre saying about a hosted virtual machine. Maybe you could explain?
Good to know about being able to simply place a Cpp class into the world.