Hi Unreal Engine Team,
I want a small feature request in unreal engine blueprints, and specially in arrays.
I made a computed array (not a stored array , that is an array that is the result of a function), I want to add to it and store of that in a variable so I can apply changes to the result array.
The reason that I made the array computed not stored , because they are components in an actor that I want to make changes to them by one code.
I know that the solution can be by making an array that holds the same type of these components, but I will explain by pictures what I need.
Here are the X1 , X2, X3 and X4 components.
I made a function that will give me them all like this:
Then I want to add Y to them and apply another certain function. the picture will explain more.
I know it is a small request but it can save a lot of time.