Compositing (transparent BG) video or image sequences in Unreal

If you want to see my new sample I’ve posted it here GitHub - MiloMindbender/UE4VirtualProduction: An example Unreal Engine Virtual Production Project< there is NO documentation yet but I am working on it. The project is WAY smaller (13mb instead of 4gb) than my previous demo so it will be easy to download, it also uses very few shaders so the editor will start up quickly. The downside is that it’s not a photo realistic scene, but you can always use the Virtual Production setup in this project on another map.

This is using live camera input from an AJA Kona-HDMI video card, but you can substitute video from a webcam or from a movie file with a bit of work.