I have the same problem. I have a sphere collision attached to my pawn and whenever it overlaps something it will fire constantly both the begin and end overlap functions until I move away.
Let me know if you find a fix for this
I have the same problem. I have a sphere collision attached to my pawn and whenever it overlaps something it will fire constantly both the begin and end overlap functions until I move away.
Let me know if you find a fix for this