Completely disable hot reload system

This isn’t a direct answer, but for me it is a better one, maybe it will also be for you :slight_smile:

Instead of compiling Development Editor, compile DebugGame Editor, and only run editor from VS using F5 (Debugging).

It can not hot reload while doing this. Any errors that occur will give you all the debugging information and access to all the values of your variables which makes solving stuff far easier and more informative.

It is my preferred workflow, but I think possibly it is slower for some people however I run on Samsung 950 which is ~4x faster read speed than regular SSD so can’t say for certain.