Community Tutorial: Unreal Engine 5.3.2 for Meta Quest VR

After successfully going through the instructions, I was able to compile the VRTemplateMap APK file and send it over to the Quest 3. However, i’m getting a square outline around the navigation circle which isn’t present when doing a VR Preview. Any ideas on how to fix this? Also, would REALLY love Half-Life ALYX style navigation as the default on the controllers. At minimum set the default to be able to snap rotate and teleport on the same hand would be a good start. Continuous movement with thumbstick would be ideal.