This tutorial guides you through setting up automatic lip sync for MetaHuman and custom characters using Runtime MetaHuman Lip Sync plugin.
You’ll learn how to:
Configure the plugin with MetaHuman characters
Process audio from various sources (microphone, TTS, audio files)
Integrate lip sync with existing animation systems
Apply the system to custom characters
The plugin generates visemes (visual phonemes) from audio input and animates character lips accordingly. It works with MetaHumans, Daz Genesis, CC3/CC4, Mixamo, ReadyPlayerMe avatars, and any character with facial morph targets.
Prerequisites: Runtime MetaHuman Lip Sync, Runtime Audio Importer, and optionally Runtime Text To Speech or Runtime AI Chatbot Integrator for TTS capabilities.
https://dev.epicgames.com/community/learning/tutorials/3XY9/unreal-engine-real-time-lip-sync-for-metahuman-and-custom-characters