I am using Spherecast in each wheel BP:
If I change to a Raycast, it will partially fix the problem, but there will be very sharp jumps (when hitting the wall) and the behavior of the wheels will be worse than with the Spherecast.
When using a raycast, the wheels enter half into the wall.
I added red rays to track the center of the wheel, they don’t affect anything.
Does your motorcycle have such a problem ?
Thank you very much for your response and for your support !