Community Tutorial: Introduction to Procedural Generation plugin in UE5.4

I’m not sure I understand your issue.
Iteration Loop let you chose the number of iterations you want to do. “iteration” will contain the current loop index.
If you are looping on your points only once, it will be the same as your so called “Index Attribute”.

Each point doesn’t know its index, it just depends on its position in the Points array in PCGPointData.

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