Can we use our own generated noise textures/heightmaps? I tried the Texture sampler, but can’t really get it working. There is always a warning : ‘Out does not have compatible type…’ and no points generated in debugger.
Can we use our own generated noise textures/heightmaps? I tried the Texture sampler, but can’t really get it working. There is always a warning : ‘Out does not have compatible type…’ and no points generated in debugger.