Hello, this spline system is really great! It’s almost perfect for what I need for my game. I only have two problems with it though and I would be glad if you could help me with it. For one, I have the component on my player, I don’t want them to be going towards the spline at all times. I just want them to hit the path and then follow the spline and once they’re done with the spline, then they get full movement back. I always don’t want the player to just move on the spline by itself. I want the player to be able to walk, run, jump, etc but just do it on the spline path. My game is a 2.5D game so I have the player planar movement constraints on which interferes with the spline component. I figure that I would have to get the spline component to turn off the players planar constraints and then reenable them when they’re out of the spline. Here’s an example of what I am trying to achieve here