Community Tutorial: Creating Procedural Urban Environments with CityBLD: A Step-by-Step UE Guide (Part 3)

This article presents a step-by-step guide to integrating real-world data into procedural city scenes using the CityBLD plugin in Unreal Engine. It covers the import of OpenStreetMap (OSM) data, alignment with GIS coordinates, and conversion into editable road and building systems. The workflow emphasizes production-readiness, offering advanced customization techniques and best practices for full-pipeline integration.

https://dev.epicgames.com/community/learning/tutorials/Zm5a/unreal-engine-creating-procedural-urban-environments-with-citybld-a-step-by-step-ue-guide-part-3