Community Tutorial: Creating a Custom Viewport without C++

Just jumping into this tutorial myself and have an answer for this question, even if it was asked a long time ago :smiley:

Simply drag off from the stored variable reference to the Viewport and set light intensity to 0.

This will hide the default directional light and remove any errors you might be getting about having multiple directional lights in the scene. Then you can add your own lights as needed :slight_smile:

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