Community Tutorial: Command Line Rendering With Unreal Engine Movie Render Queue

Hello,
thanks for all theses information it has been very useful !
I’m trying to automate multiple render process in command line with python, and I want to change the scene before rendering so I need to access the projects assets and spawn them, modify the components etc. But when I try to access unreal.EditorAssetLibrary it tells me that unreal as no module like this.
Maybe it’s not the way to do it ? if anyone has an idea