To use the Cinematic Prestreaming plugin for preloading Virtual Textures:
- Install & Enable the Plugin: Install the plugin from the Unreal Engine Marketplace and enable it in the Plugin Manager.
- Prepare Virtual Textures: Ensure your textures are set up for Virtual Texturing in asset properties.
- Enable Prestreaming: In World Settings, enable Prestreaming and configure the Preload Distance.
- Assign Textures: Add the textures you want to preload to the Prestreaming Asset list.
- Adjust Settings: Fine-tune Preload Quality and Preload Amount to balance performance and quality.
- Test: Run and monitor performance to ensure smooth texture streaming during cinematics.