L.F.A
(L.F.A.)
December 31, 2024, 11:30am
19
Hello! You missed the input name “ShotInterval” in the Set Float Parameter node. Mind this fix only works if you keep the original Rifle metasound.
I hope that clarifies.
Happy New Year!
Below is the screenshot:
Hi, I could see in your screenshot that you haven’t compiled the blueprint yet. Make sure to add the new float input to the Trigger Fire Audio function and compile and save the blueprint. Instructions below:
B_Weapon
Open this object, then open the function Trigger Fire Audio. Add a new input “Fire Delay” type float. After that, select the Audio Component Set variable, select its right blue pin, right click and select "Set Float Parameter. Connect the new float input to the “In Float” pin and…