Community Tutorial: Baking out vertex animation in editor with AnimToTexture

Thank you for the great tutorial I always wanted to get into it but because of lack of a start guide I was hesitant to try it out, I gave it a try and it worked pretty well although one issue I’m facing is when I try to share bone animation between 2 meshes with same skeleton it just doesn’t work, are there any requirements for the meshes? I also tried applying the same material instance to the other mesh but its a blob mess so I’m sure it isn’t a material parameter setting.