Community Tutorial: 5500+ Free Retargeted Animations for UE5 – Paragon + Infinity Blade Effects (2GB Pack)

I have a hard time supporting someone making an Unreal Learning article, that links to a video, that references the resources someone else makes. Literally pulling in traffic for simply pointing in a direction… This is yet another type of content here that I speak up about, that doesn’t fit the purpose of Learning community.

What did you teach us? What sort of engineering, resources, and time did you dedicate to educating people of the learning community?

If this content is simply to gain some traffic, I’m sorry, but I think it should be removed. It’s been a while but I regularly call out various pieces like this, in the hopes of slowing down the community becoming a sloppy heap of material that is not educational. We need to keep the content here relevant to teaching others about how to use the engine, the tools, programming, etc. This isn’t an advertising or funnelling platform to use as your playground to become internet famous and harvest followers.

Please respect the learning community, and stick to submitting tutorials, helpful reference, and so on here. If you want to make this sort of post, take that to the regular forums, Reddit, Discord, etc.

While this might seem like a matter of opinion, people need to introduce pure logic and mechanical thinking to the equation. I’ve gotten replies from others when I’ve called out similar types of posts, and it’s never a logical argument, but rather roundabout excuses that grasp at straws to try and categorize their funneling as an educational piece. That might work on someone very unintelligent or uncaring person, but for anyone with half a brain… they can see right through that sort of dishonest justification.

An easy way to look at it? The descriptions of the “Learn Unreal Engine” platform itself. The filters on the sidebar. The categories. Popular and trending articles. The content created by Epic are a great reference.

Of course people like free resources, and would be quick to defend this. I also like free resources. What I also like, is organization and integrity. For the 2+ decades that I’ve been in the Unreal/Epic universe, I’ve seen many iterations of platforms rise and fall, and the biggest culprits to failings is a lack of moderation and self-control from the community. It starts with you, and it starts with others pushing and poking to keep things civil and in line.

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