[Community Project] WIP Weather & Water Shader

Dear Guys,

first, your work is so **** nice!

Second, I got a question concerning underwater live (flock fish). How can I prevent them fished to swim through the landscape mesh, rock meshes etc? I thought the collision setting would reach goal but they don’t (blockall, blockdynamic etc don’t do anything).

I would be very happy to get some help soon as I need to be done 'til next friday.

Thanks a lot!