Hey I got lo-poly bird model with grounded, flying, and flapping animations, just need to apply the texture and export it from UE4. Blender doesnt export animations well and I dont know how to use Maya, really expensive virtual paperweight on my computer.
I believe the general idea is to start off with clouds, wind, rain, lightning and then move on to snow/sleet and a whole integrated system with the calander system etc. Fully dynamic and realistic. I know depending how fast we develop our game we will be making a full weather system wheter (no pun intended) its before the team finished it or not will make the difference if we have to buiild it in which case we would probably share most of our weather systems. I’m sure or or tk would love to see your project, dont know if you want to release a public copy or not.