NilsonLima
(NilsonLima)
July 3, 2018, 11:25am
2557
skywaves:
Hi,
First off thanks to all who have contributed to amazing project.
I’ve been having a lot of issues trying to get the buoyancy component to work, every time I add buoyancy to something like a simple sphere unreal engine instantly crashes. Not sure why as I can run all the example maps fine without unreal crashing. But every time I try and add buoyancy to a custom object like a basic sphere/ unreal engine instantly crashes when you press the play button. happens with all of the various type buoyancy components.
I can add the BP to my scenes just fine with no crashes, but when adding a buoyancy component unreal just crashes on play.
It seems like it’s coming from the manager class and I have no idea why. I can also reproduce the crash in the example files by just adding the manager class
to the level. As soon as I do that and press play unreal will hard crash.
Not sure what I’m missing I’ve followed the tutorials for setting it up for your own projects and didn’t get any errors during the setup. I can add the buoyancy component items fine in blueprints
setup things up and compile and save the blueprints fine. But on play unreal instantly crashes.
using version 4.19.2 and the latest version of project from github.
Any ideas as to what is causing the crash?
Thanks for any help.
I will check for you, meanwhile why don’t you get in touch with us by Discord. It will make life easier and the amount of ppl online there might cast some light on other issues you may encounter: Discord