guys, note that packaging and launching the game as a headless server results in signal 11 segmentation fault
caused by bp is not able to load heightmap texture. either add some “is valid” check in c++ or… something
took a day to figure out
guys, note that packaging and launching the game as a headless server results in signal 11 segmentation fault
caused by bp is not able to load heightmap texture. either add some “is valid” check in c++ or… something
took a day to figure out