[Community Project] WIP Weather & Water Shader

When I build my level (just a simple test scene) I get the error 'Performance Warning BP_Skydome_C_0 Large actor receives a pre-shadow and will cause an performance hit unless bCastDynamicShadow is set to false."
Problem is I can’t find anywhere to set value. According to the UE docs it happens when using a movable mesh… questions/3438/large-actor-receives-a-pre-shadow-and-will-cause-a.html
Might be something you guys need to update inside the Blueprint?