[Community Project] WIP Weather & Water Shader

Hey Guys,

I’m currently working on an ArchVis project that uses the BP_Sky from plugin. Sadly, I have an/a bug when trying to build lighting. It simply doesn’t build the light at all. Someone recommended turning on ‘Force No Precomputed Lighting’ on which, for me, only disables the build process. I still have a huge performance hit and lighting bugs resulting in holes in the skybox.

Does anybody else have and maybe also a solution to ?