That’s a really good point, would make it easier to migrate all of the content. I had considered adding the content to the plugin itself (it is a content enabled plugin), but decided not to because most people would want to modify the base blueprints rather than create a new one that had BP_Ocean as it’s parent class. Not positive how content plugins handle changes to the assets it contains, whether it will save it into the plugin, or save it as a separate file. Will look into that some more too, at least for the content, wouldn’t put all of it in there of course.
Thanks for the suggestion!