[Community Project] WIP Weather & Water Shader

Guys I have posted compiled binaries for 4.11 a page (or two) back.

Yeah SSR is super-not suitable for an , but we will finally have planar reflections in 4.12 so don’t worry too much about it right now :stuck_out_tongue:

@cosmicman
That’s from the Gausian DOF… you can either turn if off in the post proccess volume settings or you can copy and use the modified shaders from the ShaderFilesToCopy folder to your engine’s shader folder.