[Community Project] WIP Weather & Water Shader

Thanks ,

I took a look at it, and there was a nice shoreline, but the waves looked more like ripples. Do you think it would be doable with larger waves like these?

Also, any help on how to turn caustics on, or where to find the function to adjust?

Note: An update to the Ultra_Dynamic_Sky has been released. It appears to solve my SSS, not sure. I followed TK’s advice, as noted below. It didn’t change much but moved the SSS in the wave tops down the shoreline for some reason. I am old (59), and took up a few years back when my UCSF doctor declared me cured of stage 4 Ampullary cancer after a clinical trial 8 years ago. So please excuse my nube questions. They gave me 2 months to live, and now I am designing a training tool with UE4 and having so much fun it should be against the law. Thank you Epic!