[Community Project] WIP Weather & Water Shader

Is that coastline procedurally generated? If so that would solve my problem of having ports that need a coastline and not having to create 500-5000 sub levels of landscape sculpted coastlines for ports that then go to the origin rebasing level. I’m starting to take interest in getting my submarine simulator back up now that I know so much more about UE4 and finish my Java class end of the month then I’ll have all the time in the world to dedicate to underwater work.