Communication between my Health/Mana/ Stamina and HUD

Currently FWidgetSetup() is called before HUD->BeginPlay() is called and your widgets are not yet created. This way you miss all your initial setup. Make sure that FWidgetSetup() is called after the HUD is created. Put a delay for a start, see if it fixes anything and later fix your dependencies. (if so)

Also, can you try to add the owner here. It shouldn’t matter but it bugs me.

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